Representing Sound (OCR GCSE Computer Science)

Revision Note

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Robert Hampton

Expertise

Computer Science Content Creator

How Sound is Sampled & Stored

  • Computers represent all data in binary, including sound that we record using a microphone (input) or sound that we playback from a speaker (output)
  • For this to happen, sound must be sampled and stored

How is sound sampled & stored?

  • Measurements of the original sound wave are captured and stored as binary on secondary storage
  • Sound waves begin as analogue and for a computer system to understand them they must be converted into a digital form
  • This process is called Analogue to Digital conversion (A2D)
  • It may be useful to understand the science of ‘Sound Waves in the Ear’ to help with this concept
  • The process begins by measuring the height (amplitude) of the analogue sound wave, these are called samples
  • Each measurement (sample) generates a value which can be represented in binary and stored
  • Using the samples, a computer is able to create a digital version of the original analogue wave
  • The digital wave is stored on secondary storage and can be played back at any time by reversing the process

analogue-to-digital-image

  • In this example, the grey line represents the digital wave that has been created by taking samples of the original analogue wave
  • In order for the digital wave to look more like the analogue wave the sample rate and bit depth can be changed

Sample Rate, Duration & Bit Depth

What is sample rate?

  • Sample rate is the amount of samples taken per second of the analogue wave
  • Samples are taken each second for the duration of the sound
  • The sample rate is measured in Hertz (Hz)
  • 1 Hertz is equal to 1 sample of the sound wave

image2---sample-rate-comparisons

  • In the example above, the higher the sample rate, the closer to the original sound wave the digital version looks

image-of-sample-rate-comparisons

  • The sampling rate of a typical audio CD is 44.1kHz (44,100 Hertz or 44,100 samples per second)
  • Using the graphic above helps to answer the question, “Why does telephone hold music sound so bad?

What is bit depth?

  • Bit depth is the number of bits stored per sample of sound
  • Bit depth is closely related to the colour depth of a bitmap image, they measure the same thing in different contexts

What effect do sample rate and bit depth have?

Factor Effect on playback quality Effect on file size
Sample rate ⬆️higher = more detail, better sound quality ⬆️higher = more data, larger file size
Bit depth ⬆️higher = bigger range, better sound quality ⬆️higher = more data per sample, larger file size

Worked example

A student records a podcast about computer science for a school project.

Describe how an analogue sound wave is converted into digital form [3]

Answer

1 mark per bullet to max 3

  • (analogue) sound wave is sampled
  • ...amplitude/height (of wave) is measured
  • ...at set/regular intervals
  • Each sample/measurement is stored as a binary value

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Robert Hampton

Author: Robert Hampton

Rob has over 16 years' experience teaching Computer Science and ICT at KS3 & GCSE levels. Rob has demonstrated strong leadership as Head of Department since 2012 and previously supported teacher development as a Specialist Leader of Education, empowering departments to excel in Computer Science. Beyond his tech expertise, Robert embraces the virtual world as an avid gamer, conquering digital battlefields when he's not coding.